04ICVFX Training
ICVFX Training.
Get your crew volume ready. Practical in camera VFX training from the team that supports LED volumes on real productions.
What is ICVFX?
In camera visual effects put realtime environments on LED walls, tracked to the camera, so the final image is captured on the day, with real light and reflections on your actors and sets.
It changes how departments work together. That is why the crew needs training before the volume does.
01Curriculum preview
From engine to volume.
A preview of what the course covers. Final modules, dates, format and fees will be announced with the first batch.
- 01Foundations of virtual production
Where ICVFX fits alongside previz, techviz, Simulcam and post, and when it is the right tool.
- 02Unreal Engine for film
Levels, lighting, cameras and sequencer: the engine as a filmmaking tool, not a game tool.
- 03LED volumes
Panels, processors, pixel pitch, moiré and refresh: what the wall can and can't do on camera.
- 04Camera tracking and lenses
Tracking systems, lens calibration and the inner frustum.
- 05Colour pipeline
Matching wall, camera and practical light so the image holds up in the grade.
- 06Virtual art department for the volume
Building and optimising environments that perform in real time.
- 07Workflow on set
Roles, protocols and troubleshooting during a live volume day.
- 08Practical shoot
Putting it together in a practical session in the volume.
02Who it's for
- Cinematographers and camera crews
Lighting and lensing for the wall.
- VFX and Unreal artists
Building content that performs on set.
- Production and studio teams
Planning, scheduling and running volume days.
- Students moving into VP
A practical route into virtual production.
- Format
- Practical, in the volume
- Batches
- Announced soon
- Teams
- Private batches for studios on request
